Nautilord

FB069 · Form I

Nautilord

SWaterTank

An ancestral nautilus with a blue spiral shell and short tentacles. Reserved and wise, it prefers resolving conflicts patiently.

View Nautimperion →

Stats by form and level

Without Stars, Mastery, food or account bonuses. Calculated using the game’s current formulas.

Form / levelHPATKDEFSpeedPower
I · Lv. 1948112201.441380
I · Lv. 501,134122201.441434
I · Lv. 991,320132201.441487
II · Lv. 502,240230201.535907
II · Lv. 992,608249201.5351,018

Skills & passives

Maré dos Quatro Mares

Contact · Water

Maré dos Quatro Mares

Lv. 0–10

WHEN TOUCHED by another moving allied Beast: emits four wide water beams in a cross, each bouncing 1 time off walls.

Activation: a moving ally touches this Beast. Once per owner per flick.

Execution capture pending. Official ability icon.

Starting parameterValue
Potency / ATK0.42 × ATK
Radius (arena units)165
Range (arena units)420
Improvements by Mastery level

Each upgrade consumes one Mastery Manual plus Gold. Counts, range and cooldown only change when the game values change.

Lv.Potency / ATKPotencyManualsGold
00.42 × ATK100%00
10.428 × ATK102%175
20.437 × ATK104%1110
30.445 × ATK106%1145
40.454 × ATK108%1180
50.462 × ATK110%1215
60.47 × ATK112%1250
70.479 × ATK114%1285
80.487 × ATK116%1320
90.496 × ATK118%1355
100.504 × ATK120%1390

Potency is the Mastery layer factor. Fixed effects are not multiplied.

Barreira de Marfim

Passive · Water

Barreira de Marfim

Lv. 0–10

The first damage taken in each stage is reduced by 16%; if Wet, reduces it by an additional 5%.

Activation: follows the passive condition above.

Execution capture pending. Official ability icon.

Improvements by Mastery level

Each upgrade consumes one Mastery Manual plus Gold. Counts, range and cooldown only change when the game values change.

Lv.PotencyManualsGold
0100%00
1102%175
2104%1110
3106%1145
4108%1180
5110%1215
6112%1250
7114%1285
8116%1320
9118%1355
10120%1390

Potency is the Mastery layer factor. Fixed effects are not multiplied.

Cúpula Oceânica

Special · Water

Cúpula Oceânica

Lv. 0–10

Gains a shield equal to 18% of its own HP and +20% mass on the next flick.

Activation: select the ready Special before flicking. Cooldown: 4 rounds.

Execution capture pending. Official ability icon.

Starting parameterValue
Cooldown4
Damage multiplier1 ×
Flick power1 ×
Team healing0%
Improvements by Mastery level

Each upgrade consumes one Mastery Manual plus Gold. Counts, range and cooldown only change when the game values change.

Lv.Damage multiplierPotencyManualsGold
01 ×100%00
11.02 ×102%175
21.04 ×104%1110
31.06 ×106%1145
41.08 ×108%1180
51.1 ×110%1215
61.12 ×112%1250
71.14 ×114%1285
81.16 ×116%1320
91.18 ×118%1355
101.2 ×120%1390

Potency is the Mastery layer factor. Fixed effects are not multiplied.

Evolution line

To evolve

Beast level 50 · Completed Academy

The same instance retains its progression. Does not consume another copy.

Levels & experience

Maximum level is 99 in both forms. Evolution unlocks at level 50; it does not reset the level or create a new cap.

Lv. 10 XP total
Lv. 50578,878 XP total
Lv. 993,124,247 XP total

HP and ATK grow according to class. DEF and speed do not receive linear level growth in this formula.

Complete EXP table
Lv.XP to nextTotal XP
11000
2273100
3492373
4746865
51,0321,611
61,3442,643
71,6803,987
82,0395,667
92,4197,706
102,81810,125
113,23612,943
123,67116,179
134,12319,850
144,59123,973
155,07428,564
165,57233,638
176,08339,210
186,60945,293
197,14851,902
207,70059,050
218,26566,750
228,84175,015
239,43083,856
2410,03093,286
2510,642103,316
2611,264113,958
2711,898125,222
2812,542137,120
2913,197149,662
3013,862162,859
3114,537176,721
3215,222191,258
3315,916206,480
3416,621222,396
3517,334239,017
3618,057256,351
3718,789274,408
3819,529293,197
3920,279312,726
4021,037333,005
4121,804354,042
4222,579375,846
4323,363398,425
4424,155421,788
4524,955445,943
4625,763470,898
4726,579496,661
4827,403523,240
4928,235550,643
5029,074578,878
5129,921607,952
5230,775637,873
5331,637668,648
5432,507700,285
5533,383732,792
5634,267766,175
5735,158800,442
5836,055835,600
5936,960871,655
6037,872908,615
6138,791946,487
6239,716985,278
6340,6481,024,994
6441,5871,065,642
6542,5331,107,229
6643,4851,149,762
6744,4441,193,247
6845,4091,237,691
6946,3801,283,100
7047,3581,329,480
7148,3421,376,838
7249,3321,425,180
7350,3291,474,512
7451,3321,524,841
7552,3411,576,173
7653,3561,628,514
7754,3771,681,870
7855,4031,736,247
7956,4361,791,650
8057,4751,848,086
8158,5201,905,561
8259,5701,964,081
8360,6272,023,651
8461,6892,084,278
8562,7562,145,967
8663,8302,208,723
8764,9092,272,553
8865,9932,337,462
8967,0832,403,455
9068,1792,470,538
9169,2802,538,717
9270,3872,607,997
9371,4992,678,384
9472,6172,749,883
9573,7392,822,500
9674,8672,896,239
9776,0012,971,106
9877,1403,047,107
9903,124,247

Stars

★Copies consumedBenefit
11Saved bonus of 3%–6%
22Saved bonus of 3%–6%
33Saved bonus of 3%–6% + Contact +5%
44Saved bonus of 3%–6%
55Saved bonus of 3%–6%
66Saved bonus of 3%–6% + Special +5%

Consumes duplicates of the same species. Each star’s random bonus is saved and adds to the HP/ATK growth term; it is not a multiplier of the final stat. Academy required. Evolved, protected, favorite or equipped copies cannot be donors.

How to obtain

Eggs draw a rarity, then a species from its pool. Evolved forms are obtained by evolving the initial form, not by direct egg draws.

Catalog of the game in development. Balance may change.