FLICKBEASTS · OFFICIAL ENCYCLOPEDIA

Achievements that tell your story.

Tower badges and Reliquary memories already present in the game.

Endless Tower medals

Every 10 cleared floors, a medal can be displayed on your profile. They are cosmetic; the medal itself grants no stats. Names repeat in cycles of six and art uses four visual tiers.

Vigia das Nuvens · 10

Vigia das Nuvens · 10

Clear floor 10 and finish the attempt with its result confirmed.

Arauto da Tempestade · 20

Arauto da Tempestade · 20

Clear floor 20 and finish the attempt with its result confirmed.

Guardião do Eclipse · 30

Guardião do Eclipse · 30

Clear floor 30 and finish the attempt with its result confirmed.

Soberano das Chamas · 40

Soberano das Chamas · 40

Clear floor 40 and finish the attempt with its result confirmed.

Oráculo das Marés · 50

Oráculo das Marés · 50

Clear floor 50 and finish the attempt with its result confirmed.

Ascendente Eterno · 60

Ascendente Eterno · 60

Clear floor 60 and finish the attempt with its result confirmed.

Mementos

Mementos are discovered at the Reliquary or specific Tower milestones. Their effects become active on the account after discovery; they are not equippable medals.

Heart of Embers

Heart of Embers

An ember of Aurion preserved in crystal.

Fire ATK · 0.5% → 5%

Lv. 1–10 · Common invocation
Pearl of Tides

Pearl of Tides

Holds the first tide that touched the islands of Aurion.

Water ATK · 0.5% → 5%

Lv. 1–10 · Common invocation
Primordial Seed

Primordial Seed

Its roots seek a land that has yet to be born.

Nature ATK · 0.5% → 5%

Lv. 1–10 · Common invocation
Storm Core

Storm Core

A thunderclap imprisoned between two conductive rings.

Thunder ATK · 0.5% → 5%

Lv. 1–10 · Common invocation
Eclipse Shard

Eclipse Shard

A dark splinter that still remembers the eclipse.

Dark ATK · 0.5% → 5%

Lv. 1–10 · Common invocation
Medallion of Courage

Medallion of Courage

It was raised when the last guardians decided to stay.

Global ATK · 0.3% → 3%

Lv. 1–10 · Common invocation
Ancestral Shield

Ancestral Shield

Its wood bears the names of those who protected Aurion.

Global HP · 0.5% → 5%

Lv. 1–10 · Common invocation
Granite Tablet

Granite Tablet

The stone endured storms that wiped out fortresses.

Global Defense · 0.6% → 6%

Lv. 1–10 · Common invocation
Hunter's Fang

Hunter's Fang

A trophy that teaches how to face larger prey.

Damage against bosses · 0.3% → 3%

Lv. 1–10 · Common invocation
Ring of Destiny

Ring of Destiny

Its gleam seems to anticipate the decisive moment.

Critical chance · 0.05% → 0.5%

Lv. 1–10 · Common invocation
Archer's Lens

Archer's Lens

Reveals the smallest flaw in an opponent's guard.

Critical damage · 0.3% → 3%

Lv. 1–10 · Common invocation
Wind Plume

Wind Plume

Light enough to follow the winds between the islands.

Movement speed · 0.1% → 1%

Lv. 1–10 · Common invocation
Celestial Spring

Celestial Spring

Stores the momentum of an impossible leap.

Flick power · 0.1% → 1%

Lv. 1–10 · Common invocation
Ricochet Stone

Ricochet Stone

Each mark tells the path of an impact that returned.

Ricochet damage · 0.1% → 1%

Lv. 1–10 · Common invocation
Mark of the First Strike

Mark of the First Strike

The first strike clears the way for the rest.

First-impact damage · 0.2% → 2%

Lv. 1–10 · Common invocation
Chain of Echoes

Chain of Echoes

The sound of an impact travels through every link.

Subsequent-impact damage · 0.1% → 1%

Lv. 1–10 · Common invocation
Guardian's Mask

Guardian's Mask

Its still gaze embraces those who face giants.

Damage reduction against bosses · 0.2% → 2%

Lv. 1–10 · Common invocation
Chalice of Vitality

Chalice of Vitality

One drop renews the courage of those who can still fight.

Healing received · 0.4% → 4%

Lv. 1–10 · Common invocation
Leaf of Renewal

Leaf of Renewal

Preserves the freshness of Aurion's first morning.

Healing done · 0.4% → 4%

Lv. 1–10 · Common invocation
Brooch of Protection

Brooch of Protection

A small clasp that holds great promises.

Shield granted · 0.4% → 4%

Lv. 1–10 · Common invocation
Arcane Hourglass

Arcane Hourglass

Each grain preserves a moment of concentration.

Ultimate offensive efficiency · 0.1% → 1%

Lv. 1–10 · Common invocation
Bell of Harmony

Bell of Harmony

Its chime brings together Beasts that trust one another.

Contact-skill damage · 0.2% → 2%

Lv. 1–10 · Common invocation
Eternal Ember

Eternal Ember

The flame warms without consuming the wood that holds it.

Burn damage · 0.5% → 5%

Lv. 1–10 · Common invocation
Orb of Conduction

Orb of Conduction

Water and sparks await the same call.

Electrocution damage · 0.2% → 2%

Lv. 1–10 · Common invocation
Ancestral Spore

Ancestral Spore

A silent capsule from ancient forests.

Spore potency · 0.05% → 0.5%

Lv. 1–10 · Common invocation
Dark Lantern

Dark Lantern

Illuminates marks that ordinary light cannot reach.

Curse potency · 0.05% → 0.5%

Lv. 1–10 · Common invocation
Lightning Coil

Lightning Coil

Conducts lightning to the next available path.

Chain-lightning damage · 0.3% → 3%

Lv. 1–10 · Common invocation
Explorer's Boots

Explorer's Boots

They still carry dust from paths that few know.

Speed at high HP · 0.15% → 1.5%

Lv. 1–10 · Common invocation
Protective Lotus

Protective Lotus

Its petals close to cushion the impact.

Shield durability · 0.3% → 3%

Lv. 1–10 · Common invocation
Tome of Skills

Tome of Skills

Its pages recall gestures yet to be learned.

Special-skill damage · 0.2% → 2%

Lv. 1–10 · Common invocation
Shield of Ascension

Shield of Ascension

A memento of the first ascent.

Global HP · 0.5% → 5%

Lv. 1–10 · Tower milestone
Bell of Eternal Echoes

Bell of Eternal Echoes

Its echo travels through every floor of the Tower.

Contact-skill damage · 0.3% → 3%

Lv. 1–10 · Tower milestone
Hourglass of Infinity

Hourglass of Infinity

The sand always finds a new path back.

Movement speed · 0.05% → 0.5%

Lv. 1–10 · Tower milestone
Eye of the Abyss

Eye of the Abyss

Watches the paths of energy between worlds.

Ultimate damage · 0.1% → 1%

Lv. 1–10 · Tower milestone
Conqueror's Crown

Conqueror's Crown

Earned where strength meets perseverance.

Damage against bosses · 0.5% → 5%

Lv. 1–10 · Tower milestone

Catalog of the game in development. Balance may change.